Dacia - Tribit
2026
Software Used: ZBrush, Maya
Working on this project at nineteentwenty, I helped translate the existing concept into a fully realised 3D model, developing the design with a focus on making the robotic arms feel like plausible industrial machinery.
A key part of the process was working out how the various mechanical components could realistically connect and articulate, while still allowing the arms to perform the movements required to tell the story. This involved exploring the construction and functionality of the design to ensure it worked both visually and mechanically within the animation.
The final model and advert were created by 1920.