Client: More & More (Nike)
Softwares: Zbrush, Maya, Photoshop
On this project I was responsible creating a usable poly model of the shoe based on high resolution 3D scans. The interior bubble area of the sole also had to be recreated from scratch as the scan could not pick up on such details.
An other aspect of the project was modifying the existing shoe to create various alternative shoes, such as the “elephant shoe” or the “shoe bed.” This involved recreating and reprojecting the texture maps of the scan.